818. Race Car - Detailed Explanation

Free Coding Questions Catalog
Boost your coding skills with our essential coding questions catalog. Take a step towards a better tech career now!

Problem Statement

Description:
You start at position 0 with a speed of +1 on an infinite number line. You have two available commands:

  • Accelerate ("A"):

    • Position becomes: position += speed
    • Speed becomes: speed *= 2
  • Reverse ("R"):

    • If the current speed is positive, set speed to -1.
    • If the current speed is negative, set speed to +1.
    • Position does not change.

Given a target position (a positive integer), your goal is to reach exactly that position using the minimum number of commands.

Examples:

  • Example 1:

    • Input: target = 3
    • Output: 2
    • Explanation:
      One optimal sequence is:
      • Command 1: "A" → position = 0 + 1 = 1, speed = 2
      • Command 2: "A" → position = 1 + 2 = 3, speed = 4
  • Example 2:

    • Input: target = 6
    • Output: 5
    • Explanation:
      One optimal sequence is:
      • "A": position = 1, speed = 2
      • "A": position = 3, speed = 4
      • "R": reverse to speed = -1 (position remains 3)
      • "A": position = 3 + (-1) = 2, speed = -2
      • "A": position = 2 + (-2) = 0, speed = -4
        (Note: This is one sequence; there exists a better sequence that reaches 6 in 5 moves. The key idea is that sometimes overshooting and then reversing is optimal.)
  • Example 3:

    • Input: target = 4
    • Output: 5
    • Explanation:
      The optimal sequence might involve overshooting past 4 and then using reversals to come back, resulting in a minimum command count of 5.

Constraints:

  • 1 <= target <= 10^4 (The target is a positive integer.)

2. Hints Before You Start

  • Hint 1: Think about the effect of repeatedly accelerating. After ( m ) consecutive "A" commands, your position becomes ( 2^m - 1 ). Use this to decide when you overshoot the target.
  • Hint 2: Consider that sometimes it is optimal to overshoot the target and then reverse, while other times it may be better to reverse before overshooting. Tracking the last few moves with a recursive or dynamic programming approach is key.

Approaches

Idea:

  • Model each state as a pair ((\text{position}, \text{speed})).
  • Use Breadth-First Search (BFS) to simulate all possible sequences of commands.
  • Stop when you reach the target position.

Drawbacks:

  • The number of states grows quickly. Although BFS guarantees the shortest sequence, it is too slow when the target is large.

Optimal Approach (Dynamic Programming with Recurrence)

Idea:

  • Let ( dp[t] ) represent the minimum number of commands needed to reach position ( t ).
  • For a given target ( t ), determine the minimum number ( m ) of consecutive accelerations such that ( 2^m - 1 \geq t ).
  • Case 1: If ( t = 2^m - 1 ), then the answer is simply ( m ) (because you can reach ( t ) by accelerating ( m ) times).
  • Case 2: Otherwise, you have two choices:
    1. Overshoot and Reverse:
      Accelerate ( m ) times to reach ( 2^m - 1 ) (which is greater than ( t )), then reverse, and solve the subproblem for the remaining distance:
      [ dp[t] = m + 1 + dp[(2^m - 1) - t] ]
    2. Reverse Before Overshooting:
      Instead of ( m ) accelerations, try accelerating for ( m - 1 ) steps and then make a reverse. After reversing, you can perform a series of ( j ) accelerations in the opposite direction (where ( 0 \leq j < m - 1 )). This gives another candidate sequence: [ dp[t] = \min_{0 \leq j < m-1} \{ (m - 1) + 1 + j + 1 + dp[t - (2^{m-1} - 2^j)] \} ] Here, ( (m - 1) ) is the number of “A” commands to get close to ( t ), the first "R" reverses the car, then ( j ) “A” commands in reverse, another "R" to face the target again, and finally solve the remaining distance.
  • Use recursion with memoization (or bottom-up DP) to compute ( dp[t] ) for every ( t ) up to the target.

Visual Example (Simplified Concept):

Suppose ( t = 4 ):

  • Find ( m ) such that ( 2^m - 1 \geq 4 ). Here, ( m = 3 ) because ( 2^3 - 1 = 7 ).
  • Since ( 7 \neq 4 ), try:
    • Overshoot Case:
      Use 3 "A" commands (reaching 7), then "R", then solve for ( 7 - 4 = 3 ).

    • Reverse Before Overshoot:
      Try accelerating for ( m-1 = 2 ) commands (position ( 3 )), then "R".
      Now try different values of ( j ) for reversing commands and then solve for the remaining distance.

The recurrence chooses the option with the minimum total commands.

Complexity Analysis:

  • Time Complexity: Although the recurrence appears complex, the overlapping subproblems and memoization lead to an efficient solution for ( t ) up to ( 10^4 ).
  • Space Complexity: O(t) for the memoization table.

Code Implementations

Python Code (Optimal DP Approach)

Python3
Python3

. . . .

Java Code (Optimal DP Approach)

Java
Java

. . . .

Step-by-Step Walkthrough

Let’s walk through a simplified example (conceptually):

  1. Determine m:
    For a target ( t ), find the smallest ( m ) such that ( 2^m - 1 \geq t ).

  2. Case Analysis:

    • If ( 2^m - 1 == t ), then the answer is ( m ).

    • Otherwise, consider overshooting:

      • Use ( m ) "A" commands to go past ( t ) (position becomes ( 2^m - 1 )).
      • Then reverse ("R") and solve for the overshoot ( (2^m - 1 - t) ).
    • Also, consider reversing before the overshoot:

      • Use ( m-1 ) "A" commands to reach ( 2^{m-1} - 1 ).
      • Reverse ("R") and then apply ( j ) "A" commands in the opposite direction (for various ( j )), then reverse again, and solve the remaining distance.
  3. Memoization:
    Save computed values for each sub-target to avoid recomputation.

  4. Combine Options:
    Choose the option with the minimum command count.

Common Mistakes

  • Incorrectly Determining m:
    Failing to compute the minimum number of accelerations ( m ) such that ( 2^m - 1 \geq t ) can lead to an incorrect recurrence.

  • Overlooking Reverse Cases:
    Not considering the option of reversing before overshooting may lead to a suboptimal solution.

  • Improper Memoization:
    Not caching the results for subproblems can result in exponential running time.

  • Off-by-One Errors:
    Be careful with the indices and arithmetic when calculating distances covered by a sequence of "A" commands.

Edge Cases and Alternative Variations

Edge Cases:

  • Target is 0:
    No commands are needed.

  • Target exactly equals ( 2^m - 1 ):
    This is the ideal case where the solution is exactly ( m ) commands.

  • Small Targets:
    Targets such as 1 or 2 can be solved by directly simulating the minimal commands.

TAGS
leetcode
CONTRIBUTOR
Design Gurus Team
-

GET YOUR FREE

Coding Questions Catalog

Design Gurus Newsletter - Latest from our Blog
Boost your coding skills with our essential coding questions catalog.
Take a step towards a better tech career now!
Explore Answers
How to prepare for an interview as an experienced candidate?
How much does ChatGPT pro cost?
What is the salary of fresher SDE 1 in PayPal?
Related Courses
Image
Grokking the Coding Interview: Patterns for Coding Questions
Grokking the Coding Interview Patterns in Java, Python, JS, C++, C#, and Go. The most comprehensive course with 476 Lessons.
Image
Grokking Modern AI Fundamentals
Master the fundamentals of AI today to lead the tech revolution of tomorrow.
Image
Grokking Data Structures & Algorithms for Coding Interviews
Unlock Coding Interview Success: Dive Deep into Data Structures and Algorithms.
Image
One-Stop Portal For Tech Interviews.
Copyright © 2025 Design Gurus, LLC. All rights reserved.
;