1778. Shortest Path in a Hidden Grid - Detailed Explanation
Problem Statement
In this problem, you are placed in a hidden grid with unknown dimensions. You do not know the grid layout (where obstacles or open cells are), but you have access to an interface (called GridMaster
) that lets you interact with the grid. The interface provides the following methods:
-
canMove(direction)
:
Returnstrue
if you can move in the given direction ('U'
for up,'D'
for down,'L'
for left, and'R'
for right) from your current cell; otherwise, it returnsfalse
. -
move(direction)
:
Moves you one cell in the specified direction. You may assume that this operation will only be called ifcanMove(direction)
istrue
. -
isTarget()
:
Returnstrue
if your current cell is the target cell; otherwise, it returnsfalse
.
You start at the cell you consider as coordinate (0, 0). Your goal is to determine the minimum number of steps required to reach the target cell. If the target is unreachable, return -1
.
2. Example
Imagine the hidden grid is as follows (though you do not see this layout):
1 1 1
0 1 0
T 1 1
- Here,
1
denotes accessible cells and0
denotes obstacles. - The target cell (
T
) is at position (2, 0) relative to the starting cell at (0, 0). - One shortest path might be:
(0,0) → (0,1) → (1,1) → (2,1) → (2,0), which takes 4 steps. - The expected output would be
4
.
If no path exists from (0, 0) to the target, the answer should be -1
.
Hints for the Approach
-
Hint 1:
Since you cannot see the entire grid at once, explore the grid using Depth-First Search (DFS) with backtracking. As you explore, record each accessible cell (using coordinates relative to (0, 0)) in an internal map (or dictionary). -
Hint 2:
During DFS, use theGridMaster
methods to check moves, move into accessible cells, and then backtrack (i.e. move back to the previous cell) after exploring a branch. This ensures you explore every reachable cell. -
Hint 3:
Once you have mapped all accessible cells and identified the target cell (if it exists), run a Breadth-First Search (BFS) on your discovered grid from the starting cell to compute the shortest path (i.e. the minimum number of steps) to the target.
Approaches
Approach Overview
-
DFS Exploration (Mapping the Grid):
- Objective: Explore every accessible cell from the starting point (0, 0) using DFS.
- Actions:
- For each cell, record its relative coordinates and whether it is the target.
- Try moving in each of the four directions. If a move is possible (i.e.
canMove(direction)
returnstrue
), move into that cell, record it, and then recursively explore further. - Backtracking: After exploring a branch, move back (using the reverse direction) to ensure you continue exploring other paths.
- Result: A map (or dictionary) of all accessible cells (with their coordinates) and the identification of the target cell’s coordinates (if found).
-
BFS for Shortest Path:
- Objective: Use BFS on the discovered grid (from DFS) to compute the shortest path from (0, 0) to the target cell.
- Actions:
- Start BFS at (0, 0) and explore neighbors (up, down, left, right) that exist in your discovered grid.
- Track the number of steps; once you reach the target cell, return the step count.
- If BFS finishes without reaching the target, return
-1
.
Detailed Step-by-Step Walkthrough
Step 1: DFS to Discover the Grid
-
Start at (0, 0):
- Mark the starting cell as visited.
- Check
isTarget()
—if true, record that (0, 0) is the target.
-
Explore Neighbors:
- For each direction (
'U'
,'D'
,'L'
,'R'
), check if you can move (usingcanMove(direction)
). - If you can move, update your coordinates accordingly (e.g., moving
'U'
decreases the x-coordinate by 1). - Move into the new cell using
move(direction)
and call DFS recursively from the new cell. - After exploring from that cell, backtrack by moving in the opposite direction (for example, if you moved
'U'
, move'D'
to return).
- For each direction (
-
Record Data:
- Use a dictionary (or map) to store each accessible cell’s coordinates (e.g.,
(x, y)
) along with a flag indicating if it is the target.
- Use a dictionary (or map) to store each accessible cell’s coordinates (e.g.,
Step 2: BFS to Find the Shortest Path
- Initialize BFS:
- Start from (0, 0) (the starting position) with an initial step count of 0.
- Use a queue to perform BFS and a set to mark visited cells (based on your discovered grid).
- BFS Process:
- At each step, dequeue a cell, check if it is the target.
- If not, enqueue all its neighboring cells (neighbors that exist in the discovered grid).
- Increase the step count for each level of BFS.
- Finish:
- If you reach the target cell, return the number of steps.
- If BFS completes without reaching the target, return
-1
.
Pseudocode
DFS(x, y):
mark (x, y) as visited in gridMap
record gridMap[(x, y)] = gridMaster.isTarget()
for each direction in {U, D, L, R}:
if (x+dx, y+dy) not visited and gridMaster.canMove(direction):
gridMaster.move(direction)
DFS(x+dx, y+dy)
gridMaster.move(opposite_direction)
BFS():
Initialize queue with (0, 0, steps=0)
while queue not empty:
pop (x, y, steps)
if (x, y) is target:
return steps
for each neighbor (x+dx, y+dy) in gridMap:
if neighbor not visited in BFS:
add neighbor with steps+1
return -1
Main:
DFS(0, 0) using GridMaster interface
if target not found in gridMap: return -1
return BFS()
Complexity Analysis
-
Time Complexity:
-
DFS Exploration: Each accessible cell is visited once. Let (N) be the number of accessible cells; time is (O(N)).
-
BFS Shortest Path: Again, each accessible cell is processed at most once, so (O(N)).
-
Overall: (O(N)) (plus constant factors for checking directions).
-
-
Space Complexity:
-
The map storing accessible cells uses (O(N)) space.
-
The recursion stack in DFS may use (O(N)) in the worst case.
-
The BFS queue uses (O(N)) space.
-
Overall: (O(N)).
-
Code Implementation
Python Implementation
Java Implementation
Common Pitfalls and Edge Cases
-
Backtracking Errors:
Forgetting to move back to the previous cell (i.e., not callingmove()
with the reverse direction after DFS) can cause your DFS exploration to get stuck or record an incorrect grid. -
Cycle Handling:
Since the grid is hidden and potentially non-rectangular, ensure you mark visited cells (using relative coordinates) to avoid infinite loops. -
Target Not Found:
If your DFS exploration does not find any cell whereisTarget()
returns true, you must return-1
. -
Edge Case – No Accessible Neighbors:
If the starting cell has no accessible neighbors or the grid is isolated, your solution should handle this gracefully.
Related Problems
-
Shortest Path in a Maze:
Classic problems where you compute the shortest path through a maze using BFS. -
Robot Room Cleaner:
Another hidden grid exploration problem where the robot must clean all accessible cells using DFS with backtracking. -
Minimum Steps to Reach Target in Grid:
Problems that require finding minimum steps using BFS on a grid with obstacles.
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